Dashbloom
A downloadable game for Windows
Speedrunning Game made for the 8 Bits to Infinity Game Jam.
Use your air-dash and platforming skills to make your way up the spire. Share your fastest time and some feedback in the comments section! If I get enough, this project may be revisited in the future....
DISCLAIMER: This game was developed solo in Unreal Engine 5. I used ChatGPT to assist with ideation, planning, and development guidance during the project. No AI-generated art, audio, or code was used directly in the game.
Below is all the material used in the making. If the links don't work, download the word document attached and try them there.
Assets Used:
Airdash animation taken from Mixamo
Wall-run animation by Uisco Stylised Wood Material
Freesound - Epic Action Theme by BloodPixelHero Freesound - menu button by Leszek_Szary
Freesound - 8-Bit - Collect sound / Timer / Countdown by Breviceps Freesound - Retro video game sfx - Plop by OwlStorm Freesound - flysound.mp3 by metekavruk Freesound - Squelch, muddy and squishy by redafs
Tutorials Used:
How To Make Third Person Wall Running Unreal Engine 4 One Way Platforms
Unreal Engine 5: Building Player Checkpoints with Ease! How to make STOPWATCH in unreal engine 4 and 5
Published | 15 days ago |
Status | Prototype |
Platforms | Windows |
Author | Dan5363631 |
Genre | Platformer |
Tags | Singleplayer |
Leave a comment
Log in with itch.io to leave a comment.